![]() This is especially useful on monitors with higher refresh rates, like 144Hz. NV Control Panel If so, and using a single monitor, the only settings Id recommend touching from the default (s) are as follows: Manage 3D Settings Global: Multi-Display/Mixed GPU. You won’t see tearing, and your framerate won’t drop to horrendous levels. G-Sync monitors use an adaptive refresh rate, which changes based on how many frames per second you’re getting in the game, rather than the other way around. So whenever your graphics card is done drawing a frame, the monitor displays it, whether you’re getting 60 frames per second, 55 frames per second, or anything else. And 30 frames per second is not exactly smooth. But if you come to a particularly graphics-heavy part of a game, and your framerate dips below 60–even to 59 frames per second–vsync will actually cut it down to 30 frames per second so you don’t induce tearing. After your graphic card drivers have been downloaded, make sure you tweak these settings because, depending on which settings you adjust, they can help you achieve the best performance out of your graphic card. ![]() That’s okay–that’s all your monitor can display. Conclusion: Best Nvidia Control Panel Settings. So if your monitor is 60Hz, anything over 60 frames per second gets cut down to exactly 60 frames per second. ![]() There’s just one problem: vsync will only work with framerates that are divisible into your monitor’s refresh rate. RELATED: How to Tweak Your Video Game Options for Better Graphics and Performance This syncs up the frames with your monitor so each frame is sent to the monitor at the correct time, eliminating screen tearing. In the past, the solution has been to enable the vertical sync, or Vsync, feature in your games. Because these do not match up perfectly, sometimes you’ll see part of one frame and part of another, creating an artifact known as screen tearing. This can even happen if you’re outputting 60 frames per second, if the graphics card sends an image halfway through the monitor drawing it. Let’s say that you’re playing a graphics-intensive game, and your graphics card can only produce 50 frames per second. Let’s say you have a 60Hz monitor, which means it can show 60 frames per second. “Screen tearing” has traditionally been a problem when playing PC games. RELATED: G-Sync and FreeSync Explained: Variable Refresh Rates for Gaming
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The TextureRegion class specifies a texture and a rectangular region in it. Using texture atlases instead of individual textures helps in reducing bind operations. Rendering from a texture atlas is usually faster.Įach texture is bound to OpenGL just before rendering it and binding is a costly operation. Texture atlases usually have power-of-two dimensions and therefore don’t need to be enlarged.Ģ. That’s where the texture atlas becomes handy. For example, an image with dimensions of 100x200 becomes a texture with dimensions of 128x256 in memory. Gideros automatically increase the texture size to conform to this rule. To use an image as a texture, its width and height always have to be a power of two. Texture atlases usually consume less memory. There are two main reasons for using a texture atlas instead of many independent textures:ġ. When Gideros starts, the display list hierarchy contains one item (the global Stage instance) only and we can add more: You can access this global variable with the name stage. The root of the scene tree is an instance of the Stage class which is automatically created and set as a global variable when Gideros starts. The scene tree is the hierarchy of all graphical objects currently displayed and this hierarchy needs a root. Therefore if you add a child object that already has a different sprite as a parent, the sprite is removed from the child list of the other sprite and then added to this sprite. new () - Add the new Sprite as a child : mySprite : addChild ( childSprite ) - Set the position : mySprite : setPosition ( 10, 20 ) - Set the scaling : mySprite : setScale ( 0.5, 1 ) - Set the rotation angle : mySprite : setRotation ( 90 ) - Set the alpha transparency : mySprite : setAlpha ( 0.7 ) - Get the first child : mySprite : getChildAt ( 1 ) - Remove the child : mySprite : removeChild ( childSprite ) Create a new Sprite instance : local childSprite = Sprite. ![]() Hierarchy is an important feature in graphics - when you move your parent sprite, all the child (and grandchild) sprites also move simultaneously. Sprites can have other sprites as their children and these children inherit properties such as position, scaling, and transparency from their parent sprite. It’s the main construction element and used to create display hierarchies. Sprite is the base class of all display classes and has no visual representation. ![]() Sprite class is used to group and transform these instances. For example, the Bitmap class is used to display bitmap graphics, and TextField is used to display text object. In Gideros Studio, all graphical content is constructed by creating graphical instances and adding them to the scene tree. Graphics and animation Introduction to graphics 5.3 Getting Texture Regions from Texture Packs.5.2.1 Dynamic Creation of Texture Packs.You will learn how to quickly create game prototypes in Gideros, how to test and set up projects to automatically target devices with different resolutions, and how to polish your prototype with animations, sounds, tweens, and even physics to create your very first cross-platform game.īy the end of this book, you will have learned everything you need to create visually stunning physics and exciting cross-platform games using Gideros. This book teaches you everything you need to know about Gideros, from installing Gideros on your operating system to creating and efficiently managing your Gideros projects and creating your very first game, all with the help of well explained examples. Gideros Mobile Game Development shows you how to develop an original and exciting game in Gideros, helping you create your very first project and guiding you through the configuration of settings and assets to help you target devices with different resolutions. Gideros also comes with a built-in box2D physics engine and extended memory management features to make mobile game development a breeze. Gideros is a Lua-based framework that facilitates effortless native iOS and Android application development along with hardware acceleration. Have you ever had an interesting idea for a mobile game? Have you ever wanted to jump on the mobile app bandwagon? Developing a mobile game has never been so fun and easy, and with the vast amount of smartphone users, it may also become a profitable thing to do. Full of code examples and descriptions to help you master the basics of mobile game development.Build your very first game following practical and easy to understand instructions.Develop engaging iOS and Android mobile games quickly and efficiently.All that’s required is a little familiarity with Lua. This book shows you how with a real-life project you undertake yourself. ![]() With Gideros you can develop games for both iOS and Android faster and more simply. VectorWorks 2017 Crack & Keygen Plus Serial Number Download. VectorWorks Crack Mac is a very powerful and great tool. VectorWorks 2017 Serial Key is a global design software which provides you all the tool that you need for drafting, technical drawing and 3D . Vectorworks 2017 Software Company From Vectorworks 2017 Keygen Free Download Vectorwor. vectorworks windows dark mode vectorworks windows8 vectorworks 2017 windows download. Autodesk SketchBook Pro 2020 Crack Mac Full Download.This would be compatible with both 32 bit and 64 bit windows.Vectorworks 2021 Crack an immense 3D + 2D draft application, old in trade construction, intends and also designs. This is a full offline installer standalone setup for Windows Operating System. Processor: Intel Dual Core or higher processorĬlick on the link below to start Vectorworks 2022 Free Download.Operating System: Windows XP/Vista/7/8/8.1/10.Latest Version Release Added On: 25th Sep 2021.Setup Type: Offline Installer / Full Standalone Setup.Setup File Name: Vectorworks_2022_SP0.rar.Prior to start Vectorworks 2022 Free Download, ensure the availability of the below listed system specifications Offers a simple and user-friendly interface allowing you to handle all types of designs conveniently. ![]() ![]()
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![]() (That's Airfoil, Audio Hijack, Loopback, Piezo, and/or SoundSource.) Quit System Preferences, as well as any and all apps from Rogue Amoeba that are powered by ACE. In thise case, manually deleting any copy of ACE from your Mac will allow MacOS to present the necessary authorization prompt again. If you’re still unable to proceed with installing or authorizing ACE from a new copy of the app, MacOS may be finding and/or caching an old copy of the ACE component that’s not properly authorized. The new copy will prompt you to allow it to run the first time it’s opened, and then can complete the setup process. ![]() Get the latest version of your desired app using the following links: Airfoil Audio Hijack Loopback Piezo SoundSource A fast troubleshooting step to work around this problem is to delete any any of the app from your Mac, and then download a new copy directly from us. We’ve seen issues where MacOS fails to properly scan older copies of our software to enure their security. ![]() If ACE has already been successfully installed, but you get a message to repair ACE or run into other issues, please try the steps outlined in “ How to repair the ACE component”. This article is focused on troubleshooting issues which may occur when you first attempt to install the ACE component. Read on to successfully install ACE for use with our apps. For now, however, the following instructions should help you work around this OS issue. This issue has been reported to Apple, and we continue to hope it will be fixed in a future MacOS update. When this occurs, it’s not possible to properly authorize ACE for use. Currently, MacOS has a rare but frustrating bug where the “Security & Privacy” preference pane fails to show the correct prompt to allow the installation of our Audio Capture Engine (ACE) component. ![]() We want to make this search as joyful as finally finding the
![]() For example, throwing five 5s can be scored as 1,500 points (500 x 3) or 3,000 points (500 x 6).Five-of-a-kind = triple the three-of-a-kind value or six times the three-of-a-kind value.For example, rolling four 4s can be counted as 800 points (400 x 2) or 1,600 points (400 x 4).Four-of-a-kind = double the three-of-a-kind value or quadruple the three-of-a-kind value.Full house (three-of-a-kind + 1 pair) = the three-of-a-kind value + 250 points.Straight in one roll (i.e., 1, 2, 3, 4, 5, 6) = 2000 or 3000 points or no points at all.Some common scoring variations include: X Research source The beauty of Farkle is its adaptability. Keep the standard scoring system and add on new rules, or completely scrap the original system and come up with your own. There are lots of ways to change the point values associated with certain numbers and combinations. However, there’s also a chance you roll “hot dice” and get to keep playing.Ĭome up with new scoring variations. In the cases where you decide to continue rolling, you risk “farkling” and losing all of your points.Score three 3s, the single 1, and the single 5 for a total of 450 points.Score three 3s, the single 1, and the single 5 for a total of 450 points, and then roll the remaining die.Score the single 5 as 50 points and then roll the remaining five dice.Score the single 1 as 100 points and then roll the remaining five dice. ![]() Score three 3s as 300 points and then roll the remaining three dice.For example, if you throw 1, 2, 3, 3, 3, 5, any of the following plays are possible: Carefully consider strategy in deciding whether to roll or stop. Just remember that if you “farkle,” you lose all of your points for that turn and the game moves on to the next player. You have the option to play it safe and stop after collecting a few points, or risk it all by continuing to throw. Keep rolling the dice until you decide to stop or “farkle.” This is where the excitement really amps up. We've been dealing with real money, real deadlines and real buyers and sellers," said Candice Bonnamour, a junior in textiles and apparel from Warwick, N.Y., who worked on the financial and communications committees of the team. "This was a real problem that we were responsible for. The ABC team, for example, canvassed the "alumni" to select the best of those 3,900 images, collected negatives and copyright releases, researched printing costs, raised the money, sought donated services, designed the poster and had 3,000 of them printed. They used strategies from the final and sought regular input from the course "alumni" who, by this time, were scattered around the globe. This semester, 10 of those students formed the "ABC team" and undertook an independent study project to produce the poster. In a final exam question, they were asked how to overcome the multitude of hurdles involved in transforming those images into a printed poster to promote social change. In one assignment last year, 140 Cornell students had to capture the letters of the alphabet in ordinary objects - such as railings, doors, shadows, fire escapes, clouds and vegetation - on color film. "And I wanted to inspire students, showing them how leaders use design to make change, take risks, view the world imaginatively and solve problems creatively." Thus, the course explored how design affects daily life, the impact of design from the individual to the global level and how design has been used to make positive social changes it also examined creative problem- solving, risk-taking and leadership in using design to promote change. "Rather than merely teaching elementary design concepts, I wanted to show how design can be a tool for change for biologists, lawyers, community activists or business CEOs," Danko said. Roots of the project began when Danko developed a new introductory course on design called Making a Difference: By Design (DEA 111). ![]() ![]() They will be sold by these institutions to benefit their youth education arts programs, which nurture the creative potential in our nation's youth. Johnson Museum of Art at Cornell, which teaches children and art teachers about youth art education. The posters also will be donated to Cooper-Hewett National Design Museum Smithsonian Institution and the Arts Connection, both in New York City, and to the OMNI Program/Herbert F. With no previous experience, no sales or marketing force and no startup money, the students have produced a full-color, 2-by-3-foot commercially printed ABC poster - with the majority of the images photographed on the Cornell campus - that goes on sale graduation weekend May 24 and 25. Now for the final exam: Using design and creative problem-solving, describe how to turn those images into a tool for social change.Īt Cornell University, the answers to that undergraduate exam question were so strong that Sheila Danko, associate professor of design and environmental analysis in the College of Human Ecology, challenged her students to forge ahead and make their creative visions a reality. ![]() For example, find the letters of the alphabet in everyday objects, such as a cloud that forms a C. Try this: Practice viewing the world as a child, seeing things as they might be, exploring your creative potential. A pure merge would be like opening up PGV/WT to everyone and allowing anyone to add new individuals to the DB without an Admin-Accept, which we would agree is not good. I don't think many of us would run a text recognition program over a census entry, or genealogy book and import it into our WT-DB, so I'm thinking that we would also not want to directly append a foreign GEDCOM into our WT-DB without first verifying each piece of data. In other words: the same as if I found a book or even an electronic census that had people who had a potential kinship. I actually like to think of a foreign GEDCOM as just another source (a tertiary one) which happens to be in a format that I can add to the WT-DB. Might be a good reason to have a temporary "additional GEDCOM" that is linked to from the master for a while and information is slowly merged from the temp GEDCOM into the master on a one by one basis. Standards don't match, sourcing may not be as good, ability to back out a large change. Merging in a of a large GEDCOM from an outside source is hair raising at best. I can see this as being a way to document large groupings of new individuals that came from "a source". It doesn’t really make any sense to apply a source to an individual, so I will restrict sources to facts.īeing that when a new individual from an outside GEDCOM is merged into your 'master gedcom' an admin may want to mark the INDI record with a SOUR that states where the INDI was first found before it was merged this way as Stephen says:ĭo you wish to add a SOUR record to each addition to show that you imported this data? GEDCOM also allows you to assign sources to both facts and individuals. ![]() I know this is a little off topic but I finally see a reason to have a SOUR record associated with the INDI (as opposed to just events and relationships) in Greg's "Normalized" Genesis DB. Please Log in or Create an account to join the conversation. Accompanying this, there are other policies: there may be no pending changes at initiation edit permission is closed on the old GEDCOM until the admin lifts it numbering in the new GEDCOM is determined by a global policy (much as WT "fills in" the IDs between records, now). However, one of your "throw-away" options, treated as a baseline of behaviour, might provide an answer to some of Greg's concerns: copy (with permissions) into a new GEDCOM, and then append the new one into that. No, it's not trivial, and the issues Greg raises are deep ones. Stephen, you say user decisions, I hear design decisions. And, do you want to renumber the entire GEDCOM, selecting the #1 person, or do you wish the import to fill in the blanks and then number sequentially thereafter, or do you wish simply a renumbering from the highest existing number in what we'll call the 'master' gedcom? Do you wish to add a SOUR record to each addition to show that you imported this data? I can think of perhaps another half-dozen similar questions, including do we append into a new GEDCOM, or add to the old one? ToyGuy wrote: You all make this sound so easy - BUT, the number and difficulty of the decisions prior to appending are vexing at best. The additive merging of two gedcoms (and subsequent renumbering, if desired) is very good with a program like GEDITCOM. Webtrees' ability to merge INDI, FAM, SOUR, REPO, NOTE, etc data via a matched record is excellent, and assuming that there are few duplicates, pretty fast. Different data entry standards can create havoc with the formatting of the resulting data. ![]() **NOTE: I'm still in hopes that his data entry lookup routines (a sort-of autocomplete function with warnings about possible matches and a pre-entry selection list) can be redesigned and included within webtrees.ġ) no one wants a program to guess about which data to merge or which to retain, which is properly documented and which is not, which is properly formatted and which is not, andĢ) there exists no perfect (or even really good) merge options. Daniel Kionka's GDBI java program also did a better than average job of suggesting duplicates upon both data entry and merging. ![]() Only a couple of these attempt to actually merge duplicates. Within those threads are discussed at length the various WIN programs that offer what, at best, would be discussed a rough merge and several times I've offered to use GEDITCOM to perform merges on my mac for admins. There are dozens of threads on the PGV site (as well as a couple here) that discuss that there is no true merge function in either PGV or webtrees. |